GAME OVERVIEW
Infinite Fun Fun 21 Blackjack is an exciting Infinite Blackjack variant that brings a twist to the classic game with unique features and enticing Bonuses, creating an unparalleled gaming experience. In this variant, all 10s are removed from the shoe, adding an interesting strategic element. The ‘Six Card Charlie’ rule is not applicable in Infinite Fun Fun 21 Blackjack.
Players can choose to ‘Double Down’ at any decision point in the game, even on split hands, breaking away from the traditional constraint of doubling down only on the initial cards. This flexibility allows for more dynamic strategies and potentially higher rewards. Moreover, achieving a hand total of 21 guarantees victory over the dealer’s hand, even if the dealer also reaches 21.

The excitement is further amplified with four optional side bets: ‘Hot 3′, ’21+3’, ‘Bust It’, and ‘Match’ , offering additional ways to win. The game also features ‘Bonus 21’ and ‘Super Bonus 21’ payouts, where players can earn Bonus payouts of up to 50:1 for specific combinations of cards.
Infinite Fun Fun 21 Blackjack is designed for players seeking a fresh and engaging approach to Blackjack, combining traditional elements with new, innovative features to create a uniquely entertaining gaming experience. Whether you’re a seasoned Blackjack player or new to the game, Infinite Fun Fun 21 Blackjack brings endless fun and excitement with every hand.
KEY BENEFITS
- Unlimited amount of players playing at the same time
- Real-time statistics show other players’ betting decisions
- ‘Bonus 21’ and ‘Super Bonus 21’payouts up to 50:1 in Infinite Fun Fun 21 Blackjack.

HOW TO PLAY INFINITE BLACKJACK
Players take their virtual seat and try to achieve a hand that’s closer to 21 than the dealer’s hand. The game is played with eight standard 52-card decks.
The core game offers the usual Blackjack main bets, as well as the Six Card Charlie rule and a range of side bets, all of which are explained below.

CARD VALUES
- Cards from 2 to 10 are worth their face value
- Face cards (Jacks, Queens and Kings) are each worth 10
- Aces are worth 1 or 11, whichever is more favourable to the hand. Note that a soft hand includes an Ace worth 11.
After the allotted betting time has expired, the dealer deals one card face up to all players, ending with the dealer. The dealer then deals a second card face up to all players, but the dealer’s second card is dealt face down. The value of your initial hand is displayed next to your card.
BLACKJACK
If the value of your initial two-card hand is exactly 21, you have Blackjack!

INSURANCE
If the dealer’s upcard is an Ace, the player is given the option to purchase insurance to offset the risk that the dealer has Blackjack — even when the player has Blackjack. The amount of insurance is equal to one half of the player’s main bet, and the insurance bet is settled separately from the main bet on the player’s hand. The dealer then peeks at the value of his/her downcard to check for Blackjack. If the dealer does not have Blackjack, the round continues.
If the dealer has Blackjack, but the player does not, and the player’s initial two-card hand value is 18 or more, the game is over and the dealer’s hand wins.
If the player’s initial two-card hand value totals less than 18, the dealer will continue to draw cards to give players the chance to win with the ‘Six Card Charlie’ rule.
If the player and the dealer both have Blackjack, the game ends in a push and the player’s bet is returned.

‘SIX CARD CHARLIE’ RULE
If a player’s hand ends up consisting of six cards with a total card value of 21 or less, then the player automatically wins the main bet, even if the dealer has Blackjack.
In the case of a split hand, each hand is evaluated individually.
MAKING A DECISION
As soon as the player receives his/her first two cards they can make an initial decision regarding their hand to Hit, Stand, Double Down or Split.
If no decision is made before the betting time expires, a player’s lack of response is interpreted as hit in the case that the player’s score is 11 or less and stand if it is 12 or more.

DOUBLE DOWN
If the value of the player’s initial hand is not 21, the player can decide to Double Down. In this case, the player’s bet is doubled and they are dealt only one additional card to add to their hand.
HIT OR STAND
Alternatively, the player can decide to Hit to be dealt an additional card to add to the value of their hand. The player can Hit more than once to receive additional cards before they decide to Stand once they are satisfied with the value of their hand.

SPLIT
When a player’s first two cards are of equal value, the player can choose to ‘Split’ them into two separate hands.
If the player splits two Aces, he/she will receive just one additional card on each hand. No doubling is allowed.
Note that the additional chance to win with a ‘Six Card Charlie’ also applies to split hands .

DEALER’S HAND
When all players have made their decisions on their hand, the live dealer reveals the value of his/her downcard. The dealer must Hit on a hand of 16 or less and must Stand on a hand of soft 17 or more.
THE GAME OUTCOME
- The player wins when the value of their final hand is closer to 21 than the dealer’s hand, when the dealer busts or when the player achieves a Six Card Charlie
- If the player’s hand value is the same as the dealer’s hand, the game round ends in a push and the player’s bet is returned
- Blackjack is only possible using the two cards in the initial two-card deal
- If the player achieves a Six Card Charlie then this always wins
- If the sum of the player’s hand exceeds 21, the player busts and loses his/her bet on that hand.

SIDE BETS
PERFECT PAIR*
Allows players to bet on the two first cards of their hand being a pair of the same value: e.g. two Queens, two Aces, two 10s, etc. There are three types of pair combinations for the Perfect Pair side bet, each with a different payout.
MATCH**
Allows players to compare their initial cards with the dealer’s up card. There are several combinations for the side bet, each with a different payout:
| Non-Suited Trips | e.g. 9 of Clubs for the player and 9 of Hearts for the dealer |
| Double Non-Suited Match | e.g. 9 of Clubs and 9 of Hearts for the player and 9 of Spades for the dealer |
| Suited Match | 9 of Clubs for the player and 9 of Clubs for the dealer |
| Suited + Non-Suited Match | 9 of Clubs and 9 of Diamonds for the player and 9 of Clubs for the dealer |
| Double Suited Match | 2×9 of Clubs for the player and 9 of Clubs for the dealer. |
21+3*
Allows the player to bet on the combination of three cards: the first two cards in the player’s hand and the dealer’s up card. Winning combinations (similar to Poker) are as follows, with payouts depending on the probability of the combination being dealt:
| Suited Trips | Three cards of the same suit and value, e.g. 3x King of spades |
| Straight Flush | Suited sequence, e.g. 10, Jack and Queen of diamonds. |
| Three of a Kind | Three cards of the same value but different suits, e.g. any three Kings |
| Straight | In numerical sequence but different suits, e.g. 2 of diamonds, 3 of clubs, and 4 of hearts |
| Flush | Non-sequential cards in the same suit, e.g. 2, 6 and 10 of clubs. |
HOT 3*
Allows players to bet on the total/combination of three cards comprising their two first cards and the dealer’s upcard. There are several combinations for the Hot 3 side bet, each with a different payout.
| 7-7-7 | e.g. Player has 7 of Hearts and 7 of Clubs, and Dealer has 7 of Diamonds opened |
| Total 21 suited | e.g. Player has 6 of Hearts and 8 of Hearts, and Dealer has 7 of Hearts opened |
| Total 21 unsuited | e.g. Player has 6 of Hearts and 8 of Diamonds, and Dealer has 7 of Spades opened |
| Total 20 | e.g. Player has 9 of Clubs and 7 of Spades, and Dealer has 4 of Diamonds opened |
| Total 19 | e.g. Player has 9 of Clubs and 6 of Diamonds, and Dealer has 4 of Hearts opened |
BUST IT*
Allows players to bet that the total value of the dealer’s cards will exceed 21, i.e. he/she will bust. There are several combinations for the Bust It side bet, each with a different payout depending on the number of cards the dealer busts with.
* A licensing fee applies to all side bets.
** Match side bet is only available on Infinite Fun Fun 21 Blackjack.
INFINITE FUN FUN 21 BLACKJACK PAYOUTS
| MAIN BET & INSURANCE BET | PAYOUT |
| Blackjack on the main bet | 3 to 2 |
| Winning hand on the main bet | 1 to 1 |
| Insurance bet (if the dealer has Blackjack) | 2 to 1 |
| SUPER BONUS 21 * | PAYOUT |
| Player with 7-7-7, dealer with a 7 | 50 to 1 |
| BONUS 21 * | PAYOUT |
| 6-7-8 Spades | 4 to 1 |
| 6-7-8 same suits | 3 to 1 |
| 6-7-8 mixed suits | 2 to 1 |
| 7-7-7 Spades | 5 to 1 |
| 7-7-7 same suits (except Spades) | 4 to 1 |
| 7-7-7 mixed suits | 3 to 1 |
| Seven-card-hand 21 | 4 to 1 |
| Six-card-hand 21 | 3 to 1 |
| Five-card-hand 21 | 2 to 1 |
| MATCH SIDE BET | PAYOUT |
| Double Suited Match | 24 to 1 |
| Suited + Non-Suited Match | 15 to 1 |
| Suited Match | 12 to 1 |
| Double Non-Suited Match | 6 to 1 |
| Non-Suited Match | 3 to 1 |
| 21+3 SIDE BET | PAYOUT |
| Suited Trips | 100 to 1 |
| Straight Flush | 40 to 1 |
| Three of a Kind | 30 to 1 |
| Straight | 10 to 1 |
| Flush | 5 to 1 |
| HOT 3 SIDE BET | PAYOUT |
| 7-7-7 (three sevens, unsuited) | 100 to 1 |
| Total hand value 21, suited | 20 to 1 |
| Total hand value 21, unsuited | 4 to 1 |
| Total hand value 20 suited, | 2 to 1 |
| Total hand value 19, suited | 1 to 1 |
| BUST IT SIDE BET | PAYOUT |
| Dealer busts with 8 cards or more | 250 to 1 |
| Dealer busts with 7 cards | 100 to 1 |
| Dealer busts with 6 cards | 50 to 1 |
| Dealer busts with 5 cards | 9 to 1 |
| Dealer busts with 4 cards | 2 to 1 |
| Dealer busts with 3 cards | 1 to 1 |
*’Double Down’ or ‘Split’ decisions negate the ‘Bonus 21’ and ‘Super Bonus 21’ payouts.


